GearHead Contributions

Contributions I've made to Joseph Hewitt's roguelike RPG, GearHead.

Tutorials:

Link
ImageMagick Sprite Assembly Tutorial:
A tutorial on assembling and compositing sprites into contact sheets using ImageMagick.
Link
ImageMagick Dithering Tutorial:
A tutorial on dithering alpha transparency information using ImageMagick.
Link
Cleaning LDraw Models for Export:
A tutorial describing why it is hard to clean LDraw models for export into other formats and applications.

Tools:

Download
Readme
GearHead Ditherer v1.1.0:
A utility to help convert images with 8-bit transparency to 1-bit dithered transparency using ImageMagick.
Download
Readme
GearHead Appender v1.2.0:
A utility to help merge individual animation frames into sprite sheets using ImageMagick.

Projects:

Link
Download
GearHead v1.100 (fork):
This is a fork I created of Joseph Hewitt's GearHead RPG v1.100 on GitHub. Its main features are improved 32-bit graphics, and a few extra terrain features that add some variety.
Discussion
360° Panoramas:
Panoramic renderings of several of my loading screen scenes, utilizing Pannellum. Not particularly useful within the game itself, but fun!
GearHead city scene panorama
(Models by various authors. Uses CityGen by Chris Colefax.)
GearHead outdoor scene panorama
(Models by various authors.)
GearHead fortress scene panorama
(Models by various authors.)
GearHead spinner scene panorama
(Models by various authors. Uses CityGen by Chris Colefax.)
Download
Discussion
Desktop Icons:
A couple of desktop icons for GearHead.
(Download size: 15KB)
GearHead logo with text
(Based on the GearHead icon created by tunginobi.)
GearHead 2 logo with text
(Based on the GearHead icon created by tunginobi.)
GearHead icon (abbreviated)
(Based on the GearHead icon created by tunginobi.)
GearHead 2 icon (abbreviated)
(Based on the GearHead icon created by tunginobi.)
GearHead with Luna II
(Based on the GearHead forum and wiki banner.)
GearHead 2 with Luna II
(Based on the GearHead forum and wiki banner.)
Binary
Source
Discussion
GearHead Game Sprites 2.7.0:
Altered sprites for the SDL version of GearHead. Includes additional mecha sprites, mostly using (with permission) 3D models created by Mladen Pejic, Randy & Ron Perovich and Timothy Gould, as well as mockup galleries coded in HTML and JavaScript. An older version of this library, minus the mecha sprites, can be found at the POV-Ray Object Collection.
(Download size: Binary: 23MB and Source: 45MB)
Download
Discussion
Interface Mock-up v2.1.0:
POV-Ray and GeoGebra source files for several of my GearHead user interface mockups.
(Download size: 9.15MB)
Download
Discussion
Loading Screens v2.8.1:
These are the POV-Ray source files for my GearHead loading screens. They contain lots of stuff by other people that I technically shouldn't redistribute, but will break or ruin my scenes if I don't. Also, some of the scenes, such as the spinner colony, have diverged so far from Joseph Hewitt's original ideas that they really don't have much to do with GearHead any more. ;)
(Download size: 35MB)
(Shows the development of my spinner model over time.)

This page © Copyright 2009 Michael Horvath. Last modified: December 19 2016 12:33:02.
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