Artwork & Design

Last Updated on 2021-07-03 by Michael Horvath

Various artwork and design projects I have been involved in over the years. Detailed descriptions are mostly located on other pages of my website, or at external locations. You can view my deviantART profile here, my Flickr photostream here, and my Wikimedia Commons profile here.

Note: Several of the SVG images use animation, including SMIL animation and JavaScript animation. This may not be evident or may fail to render properly when viewed in certain (especially older) Web browsers.

Contents:


Drawings & animations:

Created by hand or using The Geometer’s Sketchpad, Notepad++, Ulead PhotoImpact, Inkscape and GIMP.

Evil Eye
(Colorized DEM terrain elevation. c. 1999)
Sacred Monkey
(Colorized DEM terrain elevation. c. 1999)
Bugs & Bats
(Colorized DEM terrain elevation. c. 1999)
(Colorized DEM terrain elevation. Animated SVG. Click to view animation.)
Yin & Yang Fractal 1
(Animated SVG. Click to view animation.)
Yin & Yang Fractal 2
(Animated SVG. Click to view animation.)
Yin & Yang Fractal 3
Thanks to Eva Traumblitz.
(Animated SVG. Click to view animation.)
Seed of Life
(Animated SVG. Click to view animation.)
Moiré Lines and Cube
(Animated SVG. Click to view animation. Rotating cube based on Pike’s 3D SVG Cube.)
Moiré White Rabbit
(Animated SVG. Click to view animation. Rabbit image is public domain clipart.)
Rainbow Spiral
(Animated SVG. Click to view animation.)
Falling Into Destruction (1995)
It is just someone falling in space. Depression.
(Vectorized ink drawing. c. 1995)
Monster (1995)
It is about biology versus artificiality.
(Vectorized ink drawing. c. 1995)
Steal Your Face (1995)
A Grateful Dead poster.
(Vectorized ink drawing. c. 1995)
Dead Palm (1995)
It is about how the past (including the distant past) help create who we are today, mind and body.
(Vectorized ink drawing. c. 1995)
Knight, Wizard, Serpent (1995)
Fantasy doodle. Not sure who is fighting whom. Maybe it doesn’t matter.
(Vectorized ink drawing. c. 1995)
Artist (1995)
Acid doodles connected together with other acid doodles.
(Vectorized ink drawing. c. 1995)
Mother Nature (1995)
Self-explanatory. Also involves the distant past. Not quite finished.
(Vectorized ink drawing. c. 1995)
Pond Fairies (sketch, 1995)
More fantasy doodles.
(Pencil & ink sketch. c. 1995)
Sweet, Sweet Hell (sketch, 1995)
Heaven and hell get mixed together inside of us.
(Pencil & ink sketch. c. 1995)
Selected Dragons (sketch, 1995)
More fantasy doodles.
(Pencil & ink sketch. c. 1995)

Illustrations:

Illustrations made for Wikipedia created using The Geometer’s Sketchpad, GeoGebra, Inkscape and POV-Ray. Described here. Source code can be downloaded from my GitHub repository.


User interfaces:

Created using The Geometer’s Sketchpad, GeoGebra, Notepad++ and POV-Ray. Described here and here.

gh mockup interface
(Uses some free icon clipart.)
Vega Strike HUD A
(Background is a screenshot from the project website.)
Vega Strike HUD B
(Background is a screenshot from the project website.)
Vega Strike HUD C
(Background is a screenshot from the project website.)
X-Tension Sector Map
(Based on data compiled by Danfin and TicToc.)
(Based on the game’s actual user interface.)
Datsville Interactive Town Map
(Uses some free icon clipart.)
EnB JavaScript Map
(Uses icon images from the game itself.)

Rendered scenes:

Created using POV-Ray. Described here.

gearhead,mecha,povray
(Models by various authors including myself. Uses CityGen by Chris Colefax.)
gearhead,mecha,povray
(Models by various authors including myself.)
Outdoor Scene (isometric)
(Models by various authors including myself.)
Fortress Scene
(Models by various authors including myself.)
 photo gh_scene_sizecomparison_sidebyside_blackandwhite.png
(Models by various authors including myself.)
Colony Ship B (section)
(Uses a modified version of CityGen by Chris Colefax.)
Colony Ship C (interior montage)
(Uses a modified version of CityGen by Chris Colefax.)
Ringworld megastructure
(Based on the Ringworld series of SF novels by Larry Niven.)

Panoramas:

360° panoramas created using POV-Ray, Pannellum and PanoSalado. Described here and here.

GearHead outdoor scene panorama
(Models by various authors including myself.)
GearHead fortress scene panorama
(Models by various authors including myself.)
Colony ship panorama
(Models by various authors including myself. Utilizes a heavily modified version of CityGen by Chris Colefax.)
Random solar system generator
(Utilizes the Galaxy and Lens Effects includes by Chris Colefax.)

Procedural objects:

Created using POV-Ray. Described here and here.


Lego models:

Created using LDraw and POV-Ray. These images and more are described here.

povray,ldraw,datsville
(LUGNET community project)
povray,ldraw,datsville
(LUGNET community project)
ldraw,datsville
(LUGNET community project)
SNOT Road Demo
(Based on work by Mike Gallagher.)

Video game sprites:

Created using LDraw and POV-Ray. Described here and here.

gearhead
(Models by various authors including myself.)
gearhead
(Models by various authors including myself.)
gearhead
(Models by various authors including myself.)
Game Sprites
(Special effects by various authors.)
GearHead RPG 1.100 #01
(Models by various authors including myself.)
GearHead RPG 1.100 #06
(Models by various authors including myself.)
GearHead RPG 1.100 #03
(Models by various authors including myself.)
GearHead RPG 1.100 #04
(Models by various authors including myself.)
Datsville RPG
(LUGNET community project)
Datsville RPG
(LUGNET community project)
Character Faces
(LUGNET community project)

Errata:

These are happy mistakes, studies and random leftover junk that ended up looking interesting, anyway.


Icon & logo images:

Created using GIMP, POV-Ray and Inkscape.

GearHead 1 with Luna II
(Based on the GearHead RPG wiki banner image.)
GearHead 2 with Luna II
(Based on the GearHead RPG wiki banner image.)
GearHead 1 logo with gear and text
(Based on the GearHead RPG icon by tunginobi.)
GearHead 2 logo with gear and text
(Based on the GearHead RPG icon by tunginobi.)
GearHead icon (abbreviated)
(Based on the GearHead RPG icon by tunginobi.)
GearHead 2 icon (abbreviated)
(Based on the GearHead RPG icon by tunginobi.)
POV-Ray logo without sphere
(Based on the sample scenes included with the program.)
POV-Ray logo abbreviated
(Based on the sample scenes included with the program.)
Isometricland Icon E3
(Uses some free icon clipart.)
Isometricland Icon E5
(Uses some free icon clipart.)

Forum userbars:

Created using GIMP and Photoshop.

Note: Right-click and “Save as…”. All logos and trademarks are the property of their respective owners.


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