Homeworld Modifications

Note I am kind of burned out on this series. For the foreseeable future I will not be making any further modifications to these projects. A lot of them are on GitHub now if you want to take a look.

Various game modifications, reference materials and editing tools I've created for the real-time strategy video game Homeworld Remastered. Older mods and tools made for Homeworld Classic and Homeworld 2 Classic have been moved to my Old Stuff page.

Contents:


News:

Link
2021/01/29:
Uploaded my HW2C map collection to Steam Workshop.
Link
2019/07/16:
I moved several other projects to GitHub.
Link
2018/06/03:
I moved my HW1C/HWCata to HWRM Map Converter tool to GitHub.
Discussion
2017/07/22:
I ported my Test Mission Grid mod from HW2C to HWRM, and added several new features. I also moved a lot of my old HW1C and HW2C mods and tools to an Old Stuff page since this page was getting too crowded.
Discussion
2016/08/02:
I ported my Play Balancing Mod to Homeworld Remastered, and am currently in the process of generating a new Ship vs. Ship Odds spreadsheet for HWRM.
Link
2016/06/22:
Over the past few weeks I've been working on my Homeworld Classic Enhanced mod, and have succeeded in porting it to the Homeworld Remastered engine. I've also uploaded the newest versions of all my mods to ModDB, since I've kind of been lagging behind in uploading them to that site.
Link
2016/05/31:
I've been looking over my Test Mission Grid mod to see whether it is a good candidate for porting over to the Homeworld Remastered engine. If I get some feedback from the developers, I may go ahead and do so. In the mean time I have made a few tweaks and uploaded the HW2C version of the mod to Steam Workshop.
Link
2015/02/28:
Homeworld Remastered has been released. Over the last few days I updated my multiplayer maps to work with the new game and created a Steam Workshop page for them. Once the official mod tools have been released I will see about getting my Gameplay Enhanced mod configured and working with it.

Tools:

GitHub
Discussion
HW1C/HWCata to HWRM Map Converter:
A command-line tool to convert HW1 and HWC maps to Homeworld Remastered format. Includes support for crystals, harvestable dust clouds and harvestable nebula, but not meteor showers, slipgates, etc. Note that this tool has not been updated to be compatible with the HWRM 2.0 Patch, as there were a number of changes to the level file format. It should still be a good place to start, however.
Download
Discussion
Readme
Lua Pretty-Printer v1.2.7:
A command-line tool to pretty-print (i.e. clean and format) Lua 4 source-code.
(Download size: 20KB)
Download
Readme
Print Namespaces Script v1.2.0:
A script to write to the log a list of libraries that are known to the originating file via global variables. Has only limited usefulness, however, as its knowledge of possible libraries is small.
(Download size: 10KB)
Download
Readme
ThoughtDump v1.3.0:
An updated version of Thought's globals dumping script.
(Download size: 4KB)

Reference:

Link
HWRM Keyboard Control Chart:
A map of all of Homeworld Remastered's keyboard bindings that you can use as a reference.
Download
Discussion
Readme
HWRM Ship vs. Ship Odds Spreadsheet v1.3.0:
Based on tests using my Play Balancing mod, it contains calculated combat odds of each ship type versus every other. I have not tried to factor in economics to determine which solutions are the cheapest/quickest, however.
(Download size: 3.15MB)

Testing:

Download
HWRM Coordinate Axes v1.0.0:
A simple ship model that shows the XYZ coordinate axes of a map level in red, green and blue.
(Download size: 294KB)
Download
Readme
HWRM Pie Plate Test v1.0.0:
This is the collection of scripts and HODs I used to generate the screenshots of levels with their starting positions marked. Included is a multiplayer gametype script and sample level. This should be enough for you to figure out how they work.
(Download size: 93KB - Note, this mod has not been updated to the Patch 2.0 yet.)
ModDB
Discussion
Readme
HWRM Play Balancing Mod for HWRM v2.4.0:
This gamerule for Homeworld Remastered iterates through a list of ships, pitting them in combat against one another, allowing you to compare the performance of one ship to the performance of the rest of the fleet. Using this method, one can maybe gauge to some degree of accuracy the relative combat strength of one ship type versus another.
(Download size: 4MB)

Mods & Maps:

Download
Custom Badges v1.1.0:
Some custom badges I've made.
(Download size: 100KB)
Steam
GitHub
ModDB
Discussion
Reference
Readme
Readme
HWRM Homeworld Classic Enhanced for HWRM:
This mod combines the HW Classic Rebalance and Gameplay Enhanced mods into one, single mod, providing you with a greater number of gameplay options than either mod alone. Development of those earlier mods has thus stopped in favor of this one. This mod also includes a collection of almost 1500 Homeworld and Homeworld: Cataclysm maps converted to work with Homeworld Remastered.
Steam
GitHub
ModDB
Discussion
Discussion
Discussion
Reference
Readme
Readme
HWRM Multiplayer Map Collection:
A collection of my multiplayer maps and custom map making functions.
Important note: Maps marked with a pair of dice will cause de-syncs in multiplayer. They work fine in skirmish mode, however.
Steam
GitHub
Discussion
Readme
HWRM Test Mission Grid:
This is a continuation of my mod by the same name for Homeworld 2 Classic. It is a test mod that modifies the game so that missions are organized in a grid or table-like fashion. Instead of proceeding through the singleplayer campaign in a linear, sequential fashion, you now exit each mission by landing on one or more special "zones" that take you to a neighboring adjacent sector. Included with the mod is an adapted version of the Postmortem campaign created by following WyvernNZ's tutorial.

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